you cannot change destiny on your own
But you know that, don't you? That's why you've taken up arms in our cause.Work on Primevère began in the spring of 2014, shortly after I finished Fire Emblem: Awakening. Which I played a year after it came out, because I'm cool like that. Anyway, I'd only played a couple Fire Emblem games before Awakening, which I enjoyed well enough, but Awakening just had something special about it that makes it stand out from the other games in the series. I loved the character customization, because I'm a total sucker for things like that, and I loved the relationships you can form with all the wonderful characters in the game. There's so much dialogue! The gameplay is fantastic, too; I've downloaded most of the DLC and spent hours and hours grinding and optimizing my characters. It's such a fantastic game. I played it at a point where I hadn't played a JRPG in a long time, and it made me realize just how much I missed the goofy plots and over the top characters. I loved so many of the characters in the game, but Cherche managed to come out on top. I just love her.
I have a thing for characters whose appearance or mannerisms contradict other aspects of their character. Cherche looks like a maid and acts like a maid, but rides a giant dragon and wields battleaxes. And thinks that giant dragon is the cutest thing ever. I also love her weird adoration of bugs and zombies. And she's totally dignified and intelligent at the same time. She's so cool ♥. I felt so inspired to make a shrine after playing Awakening, so here we are!
The name of this site is French for primrose. I wanted name this site after something elegant but not necessarily delicate, so I thought of flowers. Roses seemed to fit, and that led me to primroses. French seemed like a good language to draw inspiration from; Cherche's name sort of sounds French and her attire seems similar to a French maid outfit. I thought "Primevère" had a sophisticated air to it, so that name stuck.
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